// INITIALIZING_WETWARE
Controller Arts Infrastructure
>STATUS: ONLINE | DEPLOYING ENGINEERING TOOLS
[INFO]
DIAGNOSTIC: UI LAYER CONTAINS ELEVATED LEVELS OF DEVELOPER SARCASM. THE UNDERLYING CODEBASE IS STRICTLY FUNCTIONAL.
// WETWARE_SPECIFICATIONS
Systems engineer and tool developer. I specialize in building dedicated environments for retro rendering pipelines and efficient web infrastructure. I write code that compiles, occasionally on the first attempt.
RUNTIME: TypeScript, C++, GDScriptENV: Node.js, Godot Engine
// CURRENT_ALLOCATION
Retro 3D Editor
A dedicated environment for building low-poly, PSX-style 3D models. Built with Godot to avoid writing another framework.
GodotGDScriptC++